Google AdMob vs Unity Ads: eCPM, Fill and Payouts Compared
For a balanced global audience of 10,000 daily users in a typical casual game, our tables put Google AdMob about 2% ahead of Unity Ads. The gap moves with category and region, so the tables below show where each network leads.
Updated · Every figure on this page is an estimate from our benchmark tables, not a quote from any network.
At a glance
| Google AdMob | Unity Ads | |
|---|---|---|
| Formats in our model | Rewarded video, Interstitial, Banner, Native, App open | Rewarded video, Interstitial, Banner |
| Modelled fill rate | 88% | 84% |
| Rewarded eCPM, Tier 1 | $12.00 | $13.00 |
| Interstitial eCPM, Tier 1 | $8.00 | $9.00 |
| Banner eCPM, Tier 3 | $0.10 | $0.09 |
| Payout threshold | $100 balance (a PIN is mailed at $10) | Around $100 (account dependent) |
eCPM by format and tier
Android baseline eCPMs in US dollars per 1,000 impressions, before category and platform multipliers.
| Format | Google AdMob Tier 1 | Unity Ads Tier 1 | Google AdMob Tier 2 | Unity Ads Tier 2 | Google AdMob Tier 3 | Unity Ads Tier 3 |
|---|---|---|---|---|---|---|
| Rewarded video | $12.00 | $13.00 | $5.00 | $5.20 | $1.40 | $1.30 |
| Interstitial | $8.00 | $9.00 | $3.20 | $3.40 | $0.90 | $0.90 |
| Banner | $0.90 | $0.80 | $0.40 | $0.35 | $0.10 | $0.09 |
| Native | $3.50 | Not offered | $1.50 | Not offered | $0.40 | Not offered |
| App open | $5.50 | Not offered | $2.20 | Not offered | $0.60 | Not offered |
Interstitial shows the widest Tier 1 gap: Unity Ads at $9.00 against Google AdMob at $8.00. Native is only modelled for Google AdMob. App open is only modelled for Google AdMob.
Which wins for each kind of app
Each row runs 10,000 daily users with that category’s typical format mix and a balanced region split.
| Category | Google AdMob | Unity Ads | Winner | Margin |
|---|---|---|---|---|
| Hypercasual Game | $11,639 | $10,699 | Google AdMob | 9% |
| Casual Game | $10,301 | $10,100 | Google AdMob | 2% |
| Mid-core / Strategy | $11,808 | $11,966 | Unity Ads | 1% |
| Puzzle Game | $10,605 | $10,131 | Google AdMob | 5% |
| Utility App | $3,375 | $1,762 | Google AdMob | 92% |
| Social / Lifestyle | $6,239 | $2,218 | Google AdMob | 181% |
| Finance App | $5,008 | $2,006 | Google AdMob | 150% |
| Entertainment App | $7,244 | $5,017 | Google AdMob | 44% |
| Education App | $3,261 | $2,825 | Google AdMob | 15% |
Google AdMob leads in 8 of 9 categories and Unity Ads in 1. The widest gap is in Social / Lifestyle, where Google AdMob earns about 181% more. The closest race is Mid-core / Strategy, where the two sit 1% apart.
How region changes the result
The same casual game at 10,000 daily users with three different audience splits.
| Google AdMob | Unity Ads | Winner | |
|---|---|---|---|
| Emerging-market lean | $6,445 | $6,204 | Google AdMob |
| Balanced global mix | $10,301 | $10,100 | Google AdMob |
| Tier 1 lean | $15,353 | $15,239 | Google AdMob |
Google AdMob stays ahead across all three audience splits, by 1% to 4%.
Google AdMob / Unity Ads
About Google AdMob
Google AdMob is Google's own app network, and alongside AppLovin MAX it is one of only two options in our tables that offer all five mobile formats, app open and native included. Its central Tier 1 Android estimates of about $12.00 for rewarded and $8.00 for interstitials, with blended fill near 88%, make it a dependable baseline rather than the top bidder.
Strengths
- Demand comes from Google's very large advertiser base, which tends to keep fill steady in most countries.
- App open ads are available, estimated at about $5.50 in Tier 1, a format only AppLovin MAX also offers in our data.
- Built-in mediation lets you add other networks through adapters later, so starting here does not lock you in.
- Reporting connects with Firebase and Google Analytics, which makes it easier to set ad revenue against retention.
Watch-outs
- Google enforces its invalid traffic and placement policies firmly, and ad serving can be limited while it reviews unusual activity.
- The banner estimate of about $0.90 in Tier 1 is modest, so an app built around banners should not expect much from AdMob alone.
- Your first payment waits for a $100 balance and an address check by posted PIN, which can add weeks if the letter is slow.
Best for: A first-time developer who wants every format available from one account, with mediation ready for when the app grows.
About Unity Ads
Unity Ads is a video-first network tied closely to the Unity engine, and in our tables it covers rewarded, interstitial and banner but not native or app open. Its Tier 1 Android estimates of about $13.00 for rewarded and $9.00 for interstitials sit among the stronger figures, helped by game studios buying installs from other games.
Strengths
- Rewarded and interstitial video are its core formats, and its central estimates for both are above AdMob's in our tables.
- If your game is built in Unity, the Ads package plugs into the editor and most of the work is configuration.
- Its advertisers are largely other game studios, so the creative usually suits a player audience.
Watch-outs
- There is no native or app open format, so those placements need a second network.
- Blended fill of about 84% trails AdMob and AppLovin MAX in our model, which leaves some requests empty without a backup source.
- Payment typically arrives 30 or more days after month end, so build that delay into your cash flow.
Best for: A Unity-built game whose earnings rest on rewarded videos offered at reward moments such as extra lives or doubled coins.
Payout terms
| Google AdMob | Unity Ads | |
|---|---|---|
| Threshold | $100 balance (a PIN is mailed at $10) | Around $100 (account dependent) |
| Cycle | Monthly, around the 21st to 26th | Monthly, usually 30 or more days after month end |
| Methods | Bank transfer (EFT), wire in some countries | Bank transfer or PayPal; typical terms, confirm in your own account |
Verdict
On our numbers Google AdMob is the stronger single choice for most categories, and particularly for Social / Lifestyle, Finance App. Unity Ads holds its own in Mid-core / Strategy. Many studios run both inside a mediation stack, which our model does not combine.
All figures come from our benchmark tables: Android eCPMs by tier, category or niche multipliers, modelled fill and the iOS multiplier. They are estimates for planning, not quotes.
Questions people ask
Does Google AdMob pay more than Unity Ads?
In our benchmark tables Google AdMob earns more in 8 of 9 app categories for a balanced audience, with an average lead of about 55%. Your own results depend on category, region and setup.
Can I run Google AdMob and Unity Ads together?
Usually yes. Most studios reach several networks through a mediation platform so they compete for each impression. Check each network’s current mediation support before you plan around it.
Which has better fill?
Our model uses a fill rate of 88% for Google AdMob and 84% for Unity Ads. Fill varies by country, format and floor settings, so treat these as typical blended figures.